Archive for December, 2011
Memo, Barney, Robin and Ian from Studio Output have recently been funded by Sony’s PlayStation@Store to make a series of movie related videos using ‘Immersive Imaging’ which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.
In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, they tracked projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.
A few facts about Video Store of PlayStation Store. It’s basically a movie service where you can rent or buy all the latest blockbusters, most of them in 1080p HD movies. They also have a good back catalogue with more and more titles in 1080p HD too. Great value with titles available to rent from £1.99.
Below are some production notes about these videos and of course further down the actual videos!
We are bringing a living room set to life through the use of combining projection mapping and traditional special effects.
We have covered a living room with projectors, so we can project on all surfaces. We have also rigged various props in the set with pyrotechnics, triggers, booby traps etc, so synchronised to the projected effects we can also trigger physical effects. E.g. a projected deformation in the table can knock over a real glass of water which in turn spills projected water, blurring the boundaries of virtual vs physical.
The whole thing is filmed with a moving camera – (a steadicam). We use this to really enhance the effect of spatial deformation and false perspective on the projections, e.g. looking round (virtual) corners, bending the walls, or creating a hole / tunnel in the wall, or removing the walls altogether to reveal a vast expanse. Technically to be able to alter the false perspective like this we create all of the content so that it runs and renders in realtime (as opposed to pre-rendered content).
We do this by developing our own software using a combination of proprietary in-house software, open-source software, and the Unity game engine. Also we we need to track the camera, so just as an added bonus we decided to do that using Playstation Move technology.
We use multiple Playstation Move Controllers strapped onto our steadicam and multiple Playstation EyeToy cameras scattered around the set tracking our cameraman and our custom software adjusting the projections in realtime accordingly. We also need to track our hero so we can adjust our projections accordingly, again this is done using custom software developed in the open-source toolkit open Frameworks and opencv.
And as an extra “The Most Immersive Movie Experience EVER — Making Of Version”
Facebook Timeline is going publically live worldwide on the 25th of Dember 2011. But are you ready for it?
Facebook Timeline is set to give you an easy way to rediscover the things you shared, and collect your most important moments. It also lets you share new experiences, like the music you listen to or the miles you run.
Starting today, timeline is now available everywhere as a pre release. Here are some tips from Paul McDonald to help you get started.
7-day review period
- When you upgrade to timeline, you’ll have seven days to review everything that appears on your timeline before anyone else can see it. You can also choose to publish your timeline at any time during the review period. If you decide to wait, your timeline will go live automatically after seven days. Your new timeline will replace your profile, but all your stories and photos will still be there.
- If you want to see how your timeline appears to other people, click the gear menu at the top of your timeline, and select “View As.” You can choose to see how your timeline appears to a specific friend or the public.
Feature or hide stories
- As you explore your timeline, you may see stories that you want to feature, like your graduation or the day you bought your first car. There might also be stuff that you want to remove or hide from your timeline.
- To feature something on your timeline, roll over the story and click the star to expand it to two columns. Or you can click the pencil to hide, delete or edit a post.
- Use the privacy dropdown to adjust who can see any of your posts. You can even select “Only Me” for posts you want to keep but don’t want others to see.
See all your activity
- With timeline, now you have access to a new tool called Activity Log. Your activity log is a place where you can review all your posts and activity, from today back to when you first started using Facebook. Only you can see your activity log.
- You’ll see two dropdown menus next to each story in your activity log. The first lets you see and adjust the privacy of a post. The second lets you decide if you want the post to appear on your timeline. You can feature, hide or delete any of your posts.
- To quickly find a certain type of story, click the “All” dropdown at the top of your activity log and select what you’re looking for. For example, you can choose to see only photos or posts from apps.
Get timeline today
To get timeline, simply go to the Introducing Timeline page and click “Get Timeline.” Or you can wait until you see an announcement at the top of your profile.
Starting today, timeline will also be available on Android and m.facebook.com.
5407 different keyphrases were used to find my site in November 2011, here are the top 10 with the amount of times they were used plus their overall usage percentage. As you can see my “Minecraft” posts have played yet again another keypart in driving traffic to this site. If you fancy checking out my minecraft server YAMS short for “Yet Another Minecraft Server” you can signup at the forums here (http://www.darrenstraight.com/minecraft) and get yourself whitelisted, we are an ever increasing Minecraft Community and we are certainly proud of being a family friendly Minecraft server.
|5407 different keyphrases||Search||Percent|
|desperate dan||362||2.8 %|
|there was an error opening this document. access denied||229||1.8 %|
|excel 2010 easter egg||173||1.3 %|
|minecraft demo download||156||1.2 %|
|super mario||134||1 %|
|yams minecraft||130||1 %|
|easter egg excel 2010||129||1 %|
|excel 2010 easter eggs||107||0.8 %|
|yet another minecraft server||100||0.7 %|
|Other phrases||10679||84 %|