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Yet Another Minecraft Server (YAMS)
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darrenstraight

02/02/2015 - The Future of YAMS for 2015

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Hello everyone,

 

As I'm hope most of you are aware from The Yams 4th Anniversary post and The Future of YAMS for 2014 post some decisions had to be made as to how to carry on with YAMS if at all due to time, budget and other constraints.

 

I didn't want to see YAMS end so abruptly without a proper end so after the anniversary post I started thinking of what could be done to have one last go of YAMS. I have came up with some ideas and have proposed these to staff to see who was interested in carrying on as staff in the hope of making these ideas a reality.

 

I have now had most of the staff reply, I'm still waiting on a few to reply but while I wait (I'd really like to have them on board) work has started already as we are on the clock and also id like to start getting members thoughts!

 

So here's the current plan, please bear in mind things may change as this isn't final:

  • We will be switching minecraft hosts, I can no longer justify paying what we do with our current hosts.
  • This will mean the ip address will change, but you should be using play.yams.me as the ip address anyway so you will be able to connect no problem once we switch as I will update it.
  • I will try and get us over to Minecraft 1.8 with all the new blocks.
  • New survival world, items will not transfer over as it would be nice if we all start of as new players, we have had our current 2nd world for some time now so a refresh will do everyone good giving players a chance for a fresh start.
  • Mining world will stay, but will be refreshed, all mining to be done in mining world to prevent players digging into peoples basements or getting in the way of each other. Mining world will of course be refreshed.
  • Test build world will hopefuly be replaced with a creative world.
  • Old YAMS Normal worlds to be available as read only worlds for visits if possible, this will depend on RAM.
  • Nether portal will most likely be more accessible this time, its currently hidden and you have to find it.
  • Access to the end has yet to be decided.
  • PvP will remain off except for certain pvp arena areas, we are a family friendly server we don't need people killing each other all the time.
  • New world will not be as large radius wise, but may expand if needed as at a latter date.
  • The big one.... no sandbox and no towns.....
  • There will be no set theme unlike our current towns but there will be certain building rules.
  • Players will build their houses along the side of the 4 main rails coming out of spawn tower, we will ask you to place your name at the side of the rails and that you build a path to your house and you don't go really far back (players should be able to see your house from the rails). So that's no plots...
  • We are still a community and players should stick together don't try and separate yourselves out massively, be friendly with each other and explain to your neighbours what you plan on doing so you can wok out space between you.
  • Only 1 house per player, but community projects will be allowed. We could maybe have 1 of the rails for community projects, we shall have to think.
  • Small outbuildings such as wells and outside toilet etc around house will most likely be allowed as well as small farms and such.
  • Building rules will include things such as not building offensive structures, not building houses that go very high up, floating houses (includes trying to attach it to the ground with say a 1x1 pillar to try and get round it)
  • There will be good farms in spawn town as everyone should be provided with a good chance to start just as they were in sandbox.
  • No mass claiming of land (i.e fencing massive areas off for future use), take the land you need there and then to build and expand as and when needed. Talk to your neighbours if you think you need space.
  • Evictions could happen to those who don't come back in a long time, so keep active.
  • There will be opportunities for new staff and internal staff promotions.

Well these are some of the ideas that I'm thinking of going along with, as I said at the start things could change, nothings final but I need to start somewhere. I'm hoping you agree on what we have planned?

 

Have anything to say, post below! :)

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This is rather exciting but upsetting at the same point. I'm not great at adapting when it comes to change but after all the world Is changing and its something I have to do. First of all I like the idea of starting fresh because this will give more players a reason to come on however I will be upset to see that the towns may be going, I feel like the towns are a very unique part of YAMS. But if they are going to stop I wont start a protest :P. Everything else however I would like to see but would we still keep the spawn tower/area?

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This is rather exciting but upsetting at the same point. I'm not great at adapting when it comes to change but after all the world Is changing and its something I have to do. First of all I like the idea of starting fresh because this will give more players a reason to come on however I will be upset to see that the towns may be going, I feel like the towns are a very unique part of YAMS. But if they are going to stop I wont start a protest :P. Everything else however I would like to see but would we still keep the spawn tower/area?

 

Yes I'm sad too but unfortunately towns in their current state are no longer viable. They need players to be active in them for them to work, it also doesn't help that there are so many blocks in minecraft now that some towns have more options than others. Things are just not working and need to change, no point paying out money on something that isn't being used to its full potential. This is one last attempt at saving YAMS!

 

Yes there will be a spawn town, we will be using the same tower as it wasn't that long ago we made changes to it, slightly different layout to the town this time though! We will also have farms. :)

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Time for some teasers screenshots!

 

Neighhhh....  Followwww meeeee saysssss the Horsey!

 

120s6qo.png

 

Horsey says going once... going twice... sold to the Villager!

 

2411il3.png

 

Congratulations on winning a ticket to an all inclusive feeding frenzy with you on the menu!

 

358nuy1.png

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Would you like to help collect resources for the new world? If so take a look at the list below and see if you can gather any of it! :)

 

All donations should be deposited in the public warehouse minecart system, you can find the warehouse by visiting the portal to it located at the bottom of spawn tower (round the back of the stairs). Thanks in advance! :D

 

1 x  Nether Quartz Ore
1 x  Emerald ore
1 x  Redstone ore
1 x  Lapis lazuli ore
1 x  Coal ore
2 x  Gold ore
3 x  Diamond ore
3 x  Iron ore
4 x  Diamond block
8 x  Anvil
11 x  Emerald block
11 x  Gold block
13 x  Netherrack
20 x  Web
22 x  Iron Door
23 x  Iron block
24 x  Nether brick
25 x  Sticky Piston
25 x  Cauldron
28 x  Daylight Sensor
29 x  Obsidian
30 x  Brewing Stand
31 x  Slime blocks
34 x  Bed
37 x  Hopper
46 x  Nether brick stairs
53 x  Mycelium
90 x  Packed Ice
91 x  Flower pot
109 x  Hay Block
177 x  Quartz Stairs
186 x  Nether brick fence
204 x  Dark Oak Fence
268 x  Dark Oak Wood Stairs
298 x  Ice
408 x  Glass pane(not stained)
478 x  Yellow flower
527 x  Lapis lazuli
555 x  Snow block
970 x  Bookcase
1127 x  Red rose
1235 x  Sandstone
1255 x  Cobblestone wall
1923 x  Glass (not stained)
1988 x  Sand
2054 x  Glowstone
2081 x  Hardened Clay
2126 x  Stone brick stairs
2208 x  Iron bars
3182 x  Block of Redstone
3383 x  Block of Quartz
4312 x  Redstone lamp
7050 x  Wool (White but other colours will do)
8529 x  Gravel #13
8681 x  Stained Glass (Any colours you can spare)
11263 x Stone brick

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Well, it is indeed sad Yams is reseting, but out with the old and in with the new! 

 

What will happen to the Towns? Will they be re-incarnated in the new world? I will miss snowheim dearly! 

 

 

See you soon, 

   ~Miller

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UPDATE:

 

I'm currently looking at April as being the month we change worlds, however there's still quite a bit to do especially in terms of finalising how YAMS will be run now, rules and such. So my apologies if we don't move over in April. :(

 

In the mean time, here's some teasers of the new world.

 

2rr2iv6.png

 

2rw9mow.png

 

2cyi0ar.png

 

dg7ae0.png

 

2nred95.png

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UPDATE:

 

I'm currently looking at April as being the month we change worlds, however there's still quite a bit to do especially in terms of finalising how YAMS will be run now, rules and such. So my apologies if we don't move over in April. :(

 

In the mean time, here's some teasers of the new world.

 

2rr2iv6.png

 

2rw9mow.png

 

2cyi0ar.png

 

dg7ae0.png

 

2nred95.png

If you update the world in April 23 that will be jerseydeke's b-day 😊

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IMPORTANT:
 
Just a reminder plans for this new world is still going ahead, currently working as much as can on the new world.

 

Please make sure you enjoy the current world while you still can and don't forget we still need resources donated!
 
1yn5t4.png

2vj5z4y.png

2005vtv.png

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UPDATE:

  • Our new world spawn is good as done as are the rails.
  • New mini game still needs finishing, been busy with more important foundations to the world layout.
  • Will be finishing off configuring and testing the last few plugins within the next few days.
  • Still need to work out new set of rules, I am hoping to get this done within the next few days, without this we cant move!
  • Some of the original things I mentioned such as a creative world are currently not present, we will see how the normal world goes first before starting work on this.
  • Other minigames such as paint ball dont currently have an arena, I may use the old world for these as we already have the arenas there, but this probably wont be ready for when we go live with the new world so please be patient with us.

Providing the things that need doing are done by the end of the week, we could be looking at moving sometime next week!

 

I'll let you know when I know more. :)

 

P.S. Chairs are working again!

 

5pponm.png

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