So Wyrd and I decided to go exploring...found a nice ravine, started to explore it.....
Now here's the problem with the experience orbs: when you die, you drop EVERY SINGLE ONE you've collected. If you kill a lot of things, you'll drop so much experience that it'll lag horrifically.
Now, Wyrd and I are stuck in lag so bad we were about 25 minutes behind real time by the time we logged out. This is because apparently we died without knowing we died, and we're near all of our experience orbs. Fugitive was nice and tried to come help absorb them, and thus free us from the lag....and ended up getting stuck himself.
Soooo.... we don't really know what to do. Technically, we're dead, and haven't respawned yet. Or are we still alive? It's really hard to tell. If, next time we log on, a mod or Darren would be willing to attempt to port us to spawn, perhaps that would help? I don't know.
This is half informative post, half plea for help... if none of us log on for a while, now you'll know why.
TL;DR: experience orbs are dumb
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Horrific lag loop
Started by Shippinu, 18 Sep 2011 05:29 AM
#1
Posted 18 September 2011 - 05:29 AM
- emeleysantya likes this
#2
Posted 18 September 2011 - 05:53 AM
They could despawn after a while and I don't think they are supposed to all drop, but there's no way to 'lock' a level yet.
They say when you seak revenge, dig two graves. They underestimate me
~asofterworld.com
~asofterworld.com
#3
Posted 18 September 2011 - 07:27 PM
sorry that i can't help. anyone have any idea how you see your 'level' or anything though? all i get is the bar keeps going up but nothing gains from it :s
#4
Posted 19 September 2011 - 01:25 AM
Same here me Ben and some others went to find a town and raid it and we all started to lag and now I'm stuck in a island
#6
Posted 21 September 2011 - 11:45 PM
From what I understood, that's what he wanted to do.
They say when you seak revenge, dig two graves. They underestimate me
~asofterworld.com
~asofterworld.com
#7
Posted 22 September 2011 - 01:43 AM
I think the concept is good, and the level idea is interesting; but they kinda messed up the application, I think. It's not like NPC villages that are static and a set size...these exp orbs can hit huge numbers. And there's nothing to do with them! It's like giving someone thousands of forks, but nothing to use them with, and if you drop them you get stabbed to death by forks
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